Showing posts with label apple. Show all posts
Showing posts with label apple. Show all posts

Friday, March 07, 2014

Tablet And Cell Phone Sales Are Slowing, And That's A Good Thing

UPDATE: I didn't realize this when I wrote it, but Samsung's current ad campaign IS "The Next Big Thing". That's hilarious to me.

Apple and its investors are in a panic right now because tablet and cell phone sales are slowing. First off, I'm amazed that anyone is surprised by this. As soon as the Moto G came out, I knew that we were near the end of the smartphone explosion. And even before that, the writing was on the wall.

Apple's competitors have been trying very hard to be Apple. Aside from Samsung, which through sheer brute force managed to become the default Android phone, smartphone companies are not earning money. That's because they cannot be Apple. Apple is Apple because they were the first out the gate. They created a new market. Along with the apple cachet, this allowed Apple to charge a premium and make huge profits.

The only option for the Johnny-come-lately companies it to compete on price. None of them wanted to do this because it's not sexy. It's also a brutal place to be. But which is better, being in a brutal but profitable market, or being bankrupt? Obviously, for companies like HTC, Blackberry, Sony, and Nokia, they all decided that bankruptcy was the better choice. Man, those MBAs are really paying off.

During this slow motion train wreck, these companies threw everything at the wall. Gaming phones and tablets, curved screens, touch panels all over, specialized hardware. They threw it out there, didn't support it, and watched it die. For the winners, all this change resulted in huge profits. But one of the big reasons for that was that with every generation, big changes took place. The iPhone 3Gs was a huge leap from the original iPhone. That is no longer the case.

As I said, the Moto G was the beginning of the end. It was a good enough phone for less than $200 unlocked. The Nokia 510 is another good enough phone for dirt cheap. When products that are super cheap are good enough, the vast majority of people have no reason to upgrade.

And this is fantastic. I grew to hate Apple and their flock because it was always about the next great thing. This earned them huge sales, but stunted the actual potential of their creations. For example, biological evolution requires a stressful but stable environment for changes and selection to take place. If the environment is always changing, there is no persistent pressure to affect selection and evolution never takes places.

The technology market is the same thing. For practical progress to be made, arbitrary progress must slow down. Technological features and standards must remain static so companies can find ways to implement them. If they expect rapid changes, companies will not invest. Software will remain simple, light-weight, and easy to update.

Everyone who lived through the 80's and early 90's remembers that joke about technology being obsolete before you get it home. That joke stopped working in the 2000's because computers stabilized. Software complexity increased a hundred fold in the 90's not just because of technological advancements, but because the market remained mostly stable. A computer bought in 1995 could run software in 2000. I was using a computer that I built in 2002 in 2011. This allowed developers to dump huge amounts of time and money into development knowing that the market would remain open for years into the future.

Developers today have no idea what to expect from the next iPad or iOS. Android is even worse because Google is treating it like its own little fiefdom. Windows Phone has had three major architectural changes and it's barely three years old, with another change in the pipes. Windows RT is a disaster. Windows 8 is only a slightly smaller disaster.

I've always said, I don't want the next best thing, I want the thing that I buy to be functional for ten years.

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I actually have a personal example of technological change causing harm. Back in the early 2000's, Microsoft was pushing a package of sorts on how to develop robust online applications through Visual Basic 6, Windows 2000, and a few other bits of technology. Visual Basic had already been around for years and had become an immensely successful programming language. This push of theirs was likewise a huge hit. Thousands of develops piled on to create online applications with Microsoft tools.

So Microsoft did the only logical thing: they deprecated all of Visual Studio in favor of .Net. You may not know what .Net is, but I'm sure that you've had problems with downloading updates to .Net to get programs to run. It's a software framework in which a programmer can make software. Any changes to the framework can break software and fuck developers. So when framework changes come down the pipe, it is a terrifying time.

Sometimes, major architectural shifts are great. Apple did that when they released OSX. But Apple had an installed base that was one one-hundredth the size of Windows. They needed change to survive.

When Microsoft did the same thing, they threw the world into chaos. Evolution stopped because people needed to adapt to this new framework, much of which was arbitrarily different.

Microsoft did this because technological stability/stagnancy is a poor profit generator for a company that makes money off the framework. They maximize profits by keeping the framework fluid. Keep customers and developers chasing the next big thing. Indeed, producing a perfect product is the last these companies want, and I hate that.

Look at Windows XP. 30% of computers still run Windows XP and Microsoft is beginning a campaign of annoyance to try to force these people to switch to a newer OS.They made an amazing product with Windows XP. In fact, they made it so good, they were unable to convince people to leave it. And in the twisted logic of software companies, that's a bad thing.

What happened to .Net? Well, I can't directly associate the betrayal of Microsoft's developer base with this trend, but it must play at least a part; Visual Studio saw a massive drop in significance. Visual Basic went from being one of the top three most widely used languages on the planet to, as far as I know, not even in the top ten, although this is a very hard measurement to make. I do know that good old VB6 is still more popular than VB.Net, though, and that says something very important about developers:

They want their shit to work, nothing more.

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For a few years, everyone seemed wrapped up in the "Post-PC" era nonsense. This was of course just marketing blather to sell tablets. If anything, we are entering the true age of the PC, when they become as stable and ubiquitous as cars and refrigerators. Do we see double digit growth in car sales? No. Of course we don't. That doesn't mean we have entered the post-car era.

But sales are what matters, not actual development. So the stability of the PC was lambasted as dying, while the white-hot tablet and cell phone market was thriving. What they actually meant was that tablets and cell phones were obsolescing faster. It was like the 1980's and 1990's PC market all over again. But just as with the PC, the tablet was cruising to stability. It had to. Which again explains why I was so amazed by anyone who was surprised when the steam started to go out of this Post-PC epoch.

Perhaps it is because our experience in the past moved more slowly. But that was a different time, a different world. Tablets and cell phones moved far more quickly than computers did. Because of that, I think they have already reached their proverbial Windows XP moment, where the products and frameworks being bought today will be good enough for the next five to ten years.

And I couldn't be happier. I love tablets. I think they have an immense amount of potential to do great things. But their consumer focus and ever-changing frameworks prevent real progress from happening. Instead, tablets are primarily used as tools to fuck around on Facebook. And while smartphones have a lot of fun apps, the vast majority of them are mere junk — trifles with which people can while away some time.

I want something more from them, and for that to happen, they need to stop changing. Apple and their ilk will fight this. They always want us chasing the next big thing, real change and development be damned. That's why everyone is starting to flip out about Google Glass and Smart Watches. They need us focused on the next big thing. (See update above)

Tablets and smartphones are no longer the next big thing, and that's great.

Wednesday, March 28, 2012

A Second Thought On The New iPad

I was reading over a few reviews of the New iPad, and many of them have a similar sentiment to them: the new iPad is cool and all, but is, in many ways, a "meh" sort of product. Why is it "meh"? Because it doesn't blow the earlier versions out of the water. They are actually upset that the new version of a product doesn't render the old version obsolete and useless.

Seriously? Maybe I'm a total curmudgeon. Maybe I'm old and and cantankerous long beyond my years. But this just seems absurd to me. These reviewers are actually desiring the seeming need to buy a new, expensive toy, every year. I'm all for consumerism, afterall, it drives the American economy, but this just seems ridiculous to me.

I love PC's because it takes forever for my PC to become obsolete. I've been rocking the same laptop for four years, and many parts of my desktop are over a decade old. I very much enjoy indulging in the newest bits of technology (I was a serious, overclockin', water coolin', SLI'n PC gamer for awhile) but when an industry is predicated on people flipping out over the next shiny thing every year, and when you don't provide them said flip-out-worthy shiny thing, they get angry, the industry is broken.

No wonder you can't actually get anything done on an iPad. It's not meant to have anything done on it! It's meant to be a casual distraction. And with iPad versions having a lifespan similar to fruit flies, serious developers aren't given a stable-enough platform on which to do things. This might help to explain why the majority of both paid and free apps on the App Store are games.

I don't mean to be a cranky jerk. I don't mean to rain on people's parades. Man, if I wanted to go after conspicuous consumption, the iPad is a pretty minor offense. I think it irks me because computers are so great. They are a democratizing force. And instead of seeing computers heralded for their potential, they're being used to sell wan distractions to a bleary-eyed populace. Instead of people who worked to turn computers into a foundation of modern society, Steve Jobs, a man who sold "magical" stuff, gets candlelight vigils.

The iPad could be great, but in the mad rush to sell simple bits of wow to as many people as possible, and every year have an orgasm with the newest iProduct, it's not happening. I don't want to be hit with "wow" every year. I want a product that does something that I will want it to do for me, every day, for the next ten years.

Sunday, March 25, 2012

My Experience With The New iPad (3)

I'm not a big fan of tablets. I think that the "post-PC' era isn't post-anything. I don't like Apple. Truly, I am a massive curmudgeon. As such, my following, short criticisms of the iPad should be seen through that lens. Still, I hope to explain myself.

I got a chance to play with a new iPad today. The beefiest version of it, loaded with LTE internet access. As is always the case with Apple products, it felt nice to hold. It was firm, with an excellent tactile quality to it that absolutely every other company on the planet lacks.

The screen is very cool. At normal holding distances, the resolution gels in such a way as to make it a perfectly-solid, moving image. Colors and contrast are the best that I've ever seen out of an LCD. In fact, I loved the screen so much, I wish that it was slightly bigger and attached to a laptop.

Other than that, the thing that struck me as I caressed this beautiful thing, and as I swiped around and jumped in and out of programs, is that it is a toy. Pure and simple, it is a toy. I see potential for it to be used for other things (a medical environment really sticks in my mind), but other than potential, it is an expensive toy.

I could never imagine writing on this. Doing graphics work on it. Editing photos. Creating a presentation. Doing deep, serious research. In fact, aside from casual media consumption, I could not see myself using this for much of anything.

That's not to say that I won't ever. The platform works. The platform is popular. With those two variables accounted for, cool things will undoubtedly happen in the future. For example, whether Microsoft, Sony, and Nintendo want to admit it, I think that the New iPad, more than anything else that I have held, screams loud and clear that this is the future of gaming.

Yes, we will always have dedicated gaming systems for people, but that will be a comparable niche. The Playstation Vita, Nintendo 3DS, and any future home gaming systems will need to make massive strides in every element of their business model to compete with this.

This again confirms my belief that tablets are not the future. The argument that they are the future is essentially a marketing pitch, fueled by magazine writers searching for something, anything, to write about. This damned iPad cost nearly $1,000 after all was said and done, thus allowing me to play old Playstation games and browse the web. Both are things that I can do on a $400 laptop... and much more.

I understand that tablets can do many things that laptops aren't terribly good at. They conserve power. They turn on instantly. They can be thrown into a bag more easily. But even then, with a cell phone that sports a 4.5" screen,  I already have a tablet. The always-with-me computer that acts as my clock, planner, navigator, and impromptu gaming device is already with me. I don't need another one.

I wasn't impressed with the iPad, the iPad 2, or any of the two million Android tablets littering the market. They don't feel like a step forward for me; they feel like a step back. A step back to an era when computers were obsolete two days after you bought them and everything about their use was a concession of some sort. I don't want that. It took us a long time to get our computers to the point where they are at, today. The desperate need for the next shiny thing from Apple distracts people from the cheap, useful, powerful tools that modern computers have become. They are epic, life-changing tools. Tablets are not.

And why get up in arms? Why not let people spend their money as they see fit? Because we already are rocking more personal debt than any other country on Earth. We are already consuming more resources than any other country on Earth. It is annoying to see an entire industry geared up to seduce the market with yet another product that it doesn't need, and if sales of Android tablets are any indication, doesn't even really want.

Thursday, November 03, 2011

Trademarks Do Not Exist For The Company

I am growing increasingly disapproving of Apple. I've never liked their product model: exercising direct control over every stage of interaction; but it was just that, a personal preference. Lately, though, they have turned into the bully-like Goliath that they supposedly stood against in its early days.

The number of lawsuits filed by Apple continues to skyrocket, and they are also filing lawsuits that are flat-out stupid. For example, they recently filed a suit against a small German cafe called Apfelkind (translates to Apple Kid or Apple Child) for infringement. I have presented both logos below for your consideration.

NO ONE would mistake the two logos. Trademark law exist explicitly to help the consumer, not the company. It does not give a company absolute control over some image. Apple does not control all images of apples everywhere! And, importantly for my opinions of the company, trying to do so cements their position as a belligerent piece of crap.

In case someone from Apple is reading this, let me educate their dumb self. Trademark law is intended to protect people from buying something from a company other than they think they are. It is entirely consumer-oriented as a protection to stop them from being scammed. It is not AT ALL a protection for companies.

For example, Apple has a trademark on their permutation of the apple image because if I see that image, I believe that I am buying an Apple product, which I want. It is my perception that is important and needs to be protected. Because in this equation, I am the one who is harmed the most. Apple, at most, is out a single sale. But I am deprived of significant funds which are much more important to me than to Apple. I am absolutely harmed while Apple is only theoretically harmed.

That's why trademark law has the "idiot in a hurry" litmus test. If, upon inspection, an idiot in a hurry would not mistake the two trademarks, there is no danger to the public, and as such, the suing trademark holder can go screw.

And that is exactly what I am saying to Apple. Go screw. Any company that would bully a small German cafe that caters to parents is a company with which I want no part.

Thursday, October 20, 2011

Death Of Our Heroes

I have always semi-idolized Steve Jobs. The wild success of Apple, and some of his more trenchant statements indicated to me that he explicitly understood the principles that made Apple great.

For example, he was constantly referring to products as magical and beautiful. I believed that he knew that this meant attraction and minimalism. Magical meant that the design elicited interaction. The look and feel made people desire contact. Anyone who has ever caressed an iPhone 4 knows this feeling. Beauty is focus in design. No gew gaws or addenda. The perfect product is what it is and nothing more.

I also always assumed that Jobs knew that what made Apple successful was not the ideas, but Apple itself. It was the machine that generates the ideas that is valuable. This is why Apple rarely sued. It was also why they kept things so secret, because they knew that as soon as their ideas were out, people would start to copy them.

Sadly, it appears that Jobs was not explicitly aware of the latter, which makes me question my assumption about his knowledge of the former.

Gizmodo is reporting about a part of the Jobs biography where he fumed about the "stealing" of ideas for Android and wanted to see the OS destroyed. This wildly contradicts his earlier, wiser statements about "great artists" stealing. In fact, he directly said "I want you to stop using our ideas in Android," to Google CEO Eric Schmidt. He focused on the ideas instead of the implementation of those ideas.

For example, long after the iPhone came out, Nokia, LG, Microsoft, and Sony had not conjured up a legitimate response. Even if Apple had provided a blow-by-blow description of the iPhone as they designed it, they still would have been alone on the market for over a year. A year! If anything illustrates the importance of the implementation and not the idea, it's that.

Wednesday, July 20, 2011

Apple Blows The Doors Off Earnings

Apple's profit just continues to rise, and I see it as a grand endorsement of what it means to operate a company based on a philosophy. Obviously, Apple's philosophy has mutated over the years. They started as a company that was so open, they included circuitry maps in their first computers. Today, they are a company almost defined by its famous secrecy and security measures.

I don't think that the security measures are necessary. Even if companies knew precisely what Apple was doing, they would still fail to copy it. They would fail because it is not the ideas that are valuable, it is Apple itself. It is the machine and the philosophy that produce the ideas.

For example, look at the iPhone. Apple was KGB-like secretive about its production, but why? After it was released, the rest of the market did... nothing. Nokia did not and has not responded. It took Google years to match Apple's quality and conception. It was the idea, it was the company.

Apple doesn't need lawsuits. They don't need secrecy. I think that it is painfully obvious that other companies, being run by idiots who have no philosophy, wouldn't know what to do with the information even if Apple made daily reports as to precisely what was happening behind the brushed aluminum curtain.

A good counter-example is Microsoft. Microsoft is one of the two software giants in the tech world, and they have been floundering badly in recent years. I argue that it is because their philosophy, which was tacit, has become depricated. Apple has an explicit philosophy that is discussed at length by Steve Jobs whenever he is given a chance. He wants things to be beautiful and magical. They must do what they do and do it perfectly. It's one of the reasons why Apple's products sometimes have features missing. If they didn't integrate perfectly, they were left on the cutting room floor.

That tacit philosophy that I mentioned at Microsoft, as opposed to Apple's explicit one, was a philosophy of geekiness. They wanted to take what the geeks had and give it to the entire world. And that worked wonders. The 1990's was, in my mind, the golden age of geekdom.



In 1995, we saw the release of Windows 95, which was really the culmination of Microsoft's philosophy. It was still very DOS-y, and allowed the geeks to fuck around to their hearts' content, but was also user-friendly. If you clicked on something, it ran.

But from that point forward, Microsoft's philosophy became ever-more outdated. Geek stuff got pushed further into the background. It stopped being about numbers and more about refinement and experience. It became Apple's time with the release of the iMac.

Apple has nothing to worry about. Microsoft is now trying to copy the gross aspects of Apple, just as other companies are doing, but without the core philosophy, they are failing and will continue to fail.

I wish that I could like Apple. I wish that I could buy their stuff. But I just can't get on board, and I hate other companies for failing to do what Apple does. I WANT what Apple has, but I refuse to be caged. I refuse to buy into a closed ecosystem.

Friday, April 29, 2011

List Of "Best" Android Phones

Ok, it's actually a list of the most hacker friendly phones. But I call them the best because we're quickly reaching the point where cell phones are like computers. They're powerful as such. Today's cell phones could easily power the top-end games from ten years ago. This means that Apple-like nonsense of preventing me from doing things won't fly. That's why I call this list the "best" Android phones, because if I buy a computer, it damn well better let me do whatever I want to it.

Some phones aren't terribly hacker-friendly because the engineers designed something that just isn't conducive to hacking. This is annoying but understandable. Companies like Motorola, on the other hand, actively try to prevent you from doing things to their cell phones. Not a simple "Are you suuuuure?" security precaution. No. I mean road blocks. Big ones. Ya' know what Motorola? If you won't let me do what I want with MY PHONE, I'm not going to buy your fucking products. Go screw. Assholes.

As far as the list goes, this only covers Android phones. The iPhone, counter to Apple's usual M-O and their wishes, the iPhone is very hacker friendly. It can easily be jailbroken and enjoy access to alternative markets like Cydia. It's not like it could be any other way. The iPhone is an enormously popular phone, so it's going to have a huge hacker following making sure that buyers can continue to do WHAT THEY WANT with their newly bought phone. This also makes me smile since Apple frequently used to crow about their security compared to Windows, even though most security experts said this was simply because Windows had to face a much larger number of attacks. No, the iPhone is the big fish in the pond and look at how easily their phones crumble under hacker scrutiny. The only way Apple can guarantee security is to control, with an iron fist, the only way into the phone: iTunes and the App Store.

Sweet, sweet irony.